July 10, 2008
PX Interactive releases NetDog version 1.5
PX Interactive announced the release of version 1.5 of NetDog, the highly scalable, high performance engine for Massively Multiplayer Online Games. Version 1.5 represents improvements in the scalability, performance and ease of use for NetDog. Key enhancements include:
- Culling tools to reduce network traffic based on in-game distance and other factors
- Fault tolerancing and fail-over tools to ensure clients continue playing during server failures
- Seamless world support for massive worlds with free access across zones and regions
- Firewall punch-through to allow access to gamers behind home firewalls
- Improved user interface, including more intuitive APIs and added tools for flexibility
“We are looking forward to providing our customers with the new functionality provided by NetDog 1.5,” says VP of business development Paul Manwell, “by enhancing scalability, performance and ease of use, these updates will help them easily support massive numbers of users in great games and virtual worlds.”
About NetDog
Netdog is a robust and flexible networking engine that includes everything you need for creating large, high performance worlds. Complete with patent-pending load balancing and load distribution tools, seamless world functionality, performance optimization tools, and an intuitive interface that is easy to learn and customizable to meet the needs of your game, Netdog builds your high performance worlds quickly, and easily. For more details see http://www.pxinteractive.com


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